Project Mercury: G1
Brainstorming
Concept art, not gameplay
The first game idea I'm sketching: a creature built from drawing rules, in a hand-drawn cave world. This is concept art and early thinking. Nothing is built yet.
Concept art, not gameplay. Every image on this page was generated with Gemini to explore mood, camera angle and interface style. None of it is a screenshot of a running game.
Trying different looks
What this is, and isn't
These images were generated with Gemini to explore mood, camera angle and interface style. They are not gameplay or screenshots.
Which view, rules and art style (if any) survive is undecided.
I'll share how it develops, including what I drop, in the newsletter.